I combined the atari video game Boulder Dash and «Hänsel und Gretel».
The classic Brothers Grimm Fable „Hänsel und Gretel“ explores the topics of child neglect and poverty. In this game, we are navigating the siblings through the seemingly happy and lucky gingerbread house. This is an analogy to the harsh truth for many a children in our current time: Even in a seemingly happy and prosperous home they may be abandoned.
Child neglect can lead to detrimential consequences such as trauma and personality disorders and will affect the person for life.
In this game I have symbolized the regenerating items as drops, representing water which is crucial for life itself, but also the (missing) sentiment of their parents. They can temporarily convince themselves, that their parents actually do care, but in time as the game progresses, the regeneration drops are getting fewer and it gets near impossible to win.

-Sibel Metinogl, Retromorphose

As The Crow Flies

As the Crow Flies is a Game based on the Brothers Grimm fairy tale called “Fitcher’s Bird”.
The concept of Whistle-blowers plays an important role, as the main gameplay involves navigating a maze with the W A S D keys and picking up Collectables (be it the body parts of the fairy tale or pieces of information) while dodging an Enemy (Bluebeard/The Wizard or the Authorities).

Picking up all Collectables results in the good Ending (saving your sisters/ revealing the truth) whereas not collecting them all results in a bad Ending (incomplete sisters/ incomplete truth). Being caught results in death.

Use Enter when prompted, use ESC to end the game at any time.
Find all or as many Collectables as you can and follow the whistling in the last level to escape.

-Michael Kämpfer , Retromorphose